Publications

Romão, T., & Bermúdez i Badia, S. (2024). Editorial: Entertainment computing and persuasive technologies. Frontiers in Computer Science, 6. https://www.frontiersin.org/articles/10.3389/fcomp.2024.1369550 Cite Download
Faria, A. L., Almeida, Y., Branco, D., Câmara, J., Cameirão, M., Ferreira, L., Moreira, A., Paulino, T., Rodrigues, P., Spinola, M., Vilar, M., Bermúdez i Badia, S., Simões, M., & Fermé, E. (2024). NeuroAIreh@b: an artificial intelligence-based methodology for personalized and adaptive neurorehabilitation. Frontiers in Neurology, 14. https://www.frontiersin.org/articles/10.3389/fneur.2023.1258323 Cite Download
Pereira Santos, P. J., Soares, L., & Faria, A. L. (2023). Narrative Therapy as an innovative approach to Anorexia Nervosa treatment: a literature review. Journal of Poetry Therapy, 36(4), 310–323. https://doi.org/10.1080/08893675.2023.2189532 Cite Download
Nunes, J. D., Vourvopoulos, A., Blanco-Mora, D. A., Jorge, C., Fernandes, J.-C., Badia, S. B. i, & Figueiredo, P. (2023). Brain activation by a VR-based motor imagery and observation task: An fMRI study. PLOS ONE, 18(9), e0291528. https://doi.org/10.1371/journal.pone.0291528 Cite Download
Faria, A. L., Latorre, J., Silva Cameirão, M., Bermúdez i Badia, S., & Llorens, R. (2023). Ecologically valid virtual reality-based technologies for assessment and rehabilitation of acquired brain injury: a systematic review. Frontiers in Psychology, 14, 1233346. https://doi.org/10.3389/fpsyg.2023.1233346 Cite Download
Freitas, G., Paulino, T., & Bermudez i Badia, S. (2023). Usability Evaluation of the RehabMarket: A CAVE-Based Game for Stroke Rehabilitation. 2023 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH), 1–5. https://doi.org/10.1109/SeGAH57547.2023.10253765 Cite Download
Cameirão, M. S., Agrela, J. G., Mendes, D. C. G., Costa, R., & Bermúdez i Badia, S. (2023). Providing Psychological Support After Miscarriage Through a Customizable Virtual Reality Experience. 2023 IEEE 11th International Conference on Serious Games and Applications for Health (SeGAH), 1–7. https://doi.org/10.1109/SeGAH57547.2023.10253763 Cite Download
Hun Lee, M., Siewiorek, D. P., Smailagic, A., Bernardino, A., & Bermúdez i Badia, S. (2023). Design, development, and evaluation of an interactive personalized social robot to monitor and coach post-stroke rehabilitation exercises. User Modeling and User-Adapted Interaction. https://doi.org/10.1007/s11257-022-09348-5 Cite Download
Branco, D., Gonçalves, Ó. F., & Badia, S. B. i. (2023). A Systematic Review of International Affective Picture System (IAPS) around the World. Sensors, 23(8), 3866. https://doi.org/10.3390/s23083866 Cite Download
Teixeira, I., Branco, D., & Bermúdez i Badia, S. (2023). Reh@Store: An Open-Source Framework for Enhancing ICT-Based Health Interventions with Secure Distribution, Maintenance, and Data Collection. CENTERIS. Cite Download
Mendes, D. C. G., & Cameirão, M. da S. (2023). Comparing Perceived Restorativeness and Stress Reduction in Virtual Reality Environments Using Abstract Fractal Geometries Versus Realistic Natural Landscapes | SpringerLink. https://link.springer.com/chapter/10.1007/978-3-031-42293-5_1 Cite Download
Silva, P. A., Bermúdez i Badia, S., & Cameirão, M. S. (2023). A retrospective analysis and systematic review of the areas of entertainment computing and persuasive technologies for health. Frontiers in Computer Science, 5. https://www.frontiersin.org/articles/10.3389/fcomp.2023.1124183 Cite Download
Mendes, D. C. G., Fonseca, A., & Cameirão, M. S. (2023). The psychological impact of Early Pregnancy Loss in Portugal: incidence and the effect on psychological morbidity. Frontiers in Public Health, 11. https://www.frontiersin.org/articles/10.3389/fpubh.2023.1188060 Cite Download
Fernandes, J.-C., & Bermúdez i Badia, S. (2023). LifeTech Madeira: changing the  paradigm in quality-of-life technologies  research in Madeira. IXCIOSE22 - ix colóquio internacional “olhares sobre o envelhecimento,” Funchal, Portugal. Cite Download
Bermúdez i Badia, S., Avelino, J., Bernardino, A., Cameirão, M. S., Muñoz, J. E., Cardoso, H., Gonçalves, A., Paulino, T., Ribeiro, R., Simão, H., & Sousa, H. (2023). Development and Validation of a Mixed Reality Exergaming Platform for Fitness Training of Older Adults. In A. Simeone, B. Weyers, S. Bialkova, & R. W. Lindeman (Eds.), Everyday Virtual and Augmented Reality (pp. 119–145). Springer International Publishing. https://doi.org/10.1007/978-3-031-05804-2_5 Cite Download
Câmara, J., Ferreira, L., Faria, A. L., Vilar, M., & Bermúdez i Badia, S. (2022). Feasibility, Acceptability, and Preliminary Impact of Full-Body Interaction on Computerized Cognitive Training Based on Instrumental Activities of Daily Living: A Pilot Randomized Controlled Trial with Chronic Psychiatric Inpatients. Games for Health Journal, 11(6), 435–446. https://doi.org/10.1089/g4h.2021.0228 Cite Download
Purg, P., Castillo-Rutz, N., Bermúdez I Badia, S., Csíkszentmihályi, C., Krpan, J., Hedeer, F., Sousa, D. L., & Sirok, K. (2022). Progressive Pedagogies For Innovation Among Art, Science And Technology - The Case Of Mastmodule.Eu. ARTSEDUCA, 32, 209–222. https://doi.org/10.6035/artseduca.6323 Cite Download
Câmara, J., Paulino, T., Spínola, M., Branco, D., Cameirão, M., Faria, A. L., Ferreira, L., Silva, A. R., Simões, M., Bermúdez i Badia, S., & Fermé, E. (2022). Treino cognitivo no pós-AVC: um estudo piloto com a plataforma NeuroAIreh@b. Psicologia Saúde & Doenças, 23, 374–381. https://doi.org/10.15309/22psd230203 Cite Download
Faria, A. L., Nóbrega, M., & Bermúdez i Badia, S. (2022, July 26). Immersive virtual reality for cognitive mapping in awake brain surgery: a scoping review. International Conference on Virtual Rehabilitation - RehabWeek 2022. Cite Download
Lee, M. H., Siewiorek, D. P., Smailagic, A., Bernardino, A., & Badia, S. B. i. (2022). Enabling AI and Robotic Coaches for Physical Rehabilitation Therapy: Iterative Design and Evaluation with Therapists and Post-stroke Survivors. International Journal of Social Robotics. https://doi.org/10.1007/s12369-022-00883-0 Cite Download
Paulino, T., Câmara, J., Branco, D., Ferreira, L., Spínola, M., Faria, A. L., Cameirão, M. S., Bermúdez i Badia, S., & Fermé, E. (2022, June 9). Usability evaluation of cognitive training with the NeuroAIreh@b platform: preliminary results of an ongoing pilot study. 14th International Conference on Disability, Virtual Reality & Associated Technologies (ICDVRAT 2022), Ponta Delgada, Portugal. Cite Download
Câmara, J., Paulino, T., Spínola, M., Branco, D., Cameirão, M. S., Faria, A. L., Ferreira, L., Moreira, A., Silva, A. R., Vilar, M., Simões, M., Bermúdez i Badia, S., & Fermé, E. (2022, June 9). Cognitive training involving simulations of instrumental activities of daily living following acquired brain injury: a pilot study with the NeuroAIreh@b platform. 14th International Conference on Disability, Virtual Reality & Associated Technologies (ICDVRAT 2022), Ponta Delgada, Portugal. Cite Download
Costa, R., Lima, S., Cameirão, M. S., Bermúdez i Badia, S., & Faria, A. L. (2022, June 9). Cognitive training in Alcohol Use Disorder treatment: a randomized control clinical trial with personalized virtual reality and paper-and-pencil in an inpatient population. 14th International Conference on Disability, Virtual Reality & Associated Technologies (ICDVRAT 2022), Ponta Delgada, Portugal. Cite Download
Varandas, R., Lima, R., Badia, S. B. I., Silva, H., & Gamboa, H. (2022). Automatic Cognitive Fatigue Detection Using Wearable fNIRS and Machine Learning. Sensors, 22(11), 4010. https://doi.org/10.3390/s22114010 Cite Download
Lima, R., Asif, M., Sousa, H., & Badia, S. B. i. (2022). Adaptive Control of Cardio-respiratory Training in a Virtual Reality Hiking Simulation: A Feasibility Study. 91–99. https://www.scitepress.org/PublicationsDetail.aspx?ID=li4zBsHI4BE=&t=1 Cite Download
Blanco-Mora, D. A., Aldridge, A., Jorge, C., Vourvopoulos, A., Figueiredo, P., & Badia, S. B. I. (2022). Impact of age, VR, immersion, and spatial resolution on classifier performance for a MI-based BCI. Brain-Computer Interfaces. https://www.tandfonline.com/doi/abs/10.1080/2326263X.2022.2054606 Cite Download
Lee, M. H., Siewiorek, D. P., Smailagic, A., Bernardino, A., & Bermúdez i Badia, S. (2022). Towards Efficient Annotations for a Human-AI Collaborative, Clinical Decision Support System: A Case Study on Physical Stroke Rehabilitation Assessment. 27th International Conference on Intelligent User Interfaces, 4–14. https://doi.org/10.1145/3490099.3511112 Cite Download
Spínola, M., Câmara, J., Ferreira, L., Faria, A. L., & Badia, S. B. i. (2022). Customizing a Cognitive Stimulation Program for Individuals with Dementia through a Participatory Design Approach. Applied Sciences, 12(22), 11612. https://doi.org/10.3390/app122211612 Cite Download
Cameirao, M. S., & Fonseca, A. (2022). AViR: A Virtual Reality based framework for psychological support after  involuntary early pregnancy loss. 14th International Conference on Disability, Virtual Reality & Associated Technologies. Cite Download
Luis Duarte Andrade Ferreira, Spínola, M., & Sofia Cavaco. (2022). Impact of Combined Music and Reminiscence Cognitive Stimulation in Dementia: A Longitudinal Pilot Study Using Musiquence. IHAW 2022 | ICT for Health, Accessibility and Wellbeing. Cite Download
Diana C. Gonçalves Mendes, de, Y. A. da S. G. A., Carla Vale Lucas, Pereira Soares, M. L., & Sergi Bermúdez i Badia. (2022). A Pilot Study to Evaluate the Feasibility of a Science-based Game Called Symphony to Alleviate Depression  Symptoms. IHAW 2022 | ICT for Health, Accessibility and Wellbeing. Cite Download
Fluet, G. G., Roy, D., Llorens, R., Bermúdez i Badia, S., & Deutsch, J. E. (2022). Basis and Clinical Evidence of Virtual Reality-Based Rehabilitation of Sensorimotor Impairments After Stroke. In D. J. Reinkensmeyer, L. Marchal-Crespo, & V. Dietz (Eds.), Neurorehabilitation Technology (pp. 429–466). Springer International Publishing. https://doi.org/10.1007/978-3-031-08995-4_20 Cite Download
Vourvopoulos, A., Blanco Mora, D. A., Aldridge, A., Jorge, C., Figueiredo, P., & Bermúdez i Badia, S. (2022). Enhancing Motor-Imagery Brain-Computer Interface Training With Embodied Virtual Reality: A Pilot Study With Older Adults. 2022 IEEE International Conference on Metrology for eXtended Reality, Artificial Intelligence, and Neural Engineering. Cite Download
Badia, S. B. i, Silva, P. A., Branco, D., Pinto, A., Carvalho, C., Menezes, P., Almeida, J., & Pilacinski, A. (2022). Virtual Reality for Safe Testing and Development in Collaborative Robotics: Challenges and Perspectives. Electronics, 11(11). https://doi.org/10.3390/electronics11111726 Cite Download
Louis, M., Freitas, J., Dionísio, M., & Bermúdez i Badia, S. (2022). Lucky Hero’s Legacy: An Interactive Game that Explores the Potential of 3D Scenarios to Engage Teenagers in Cultural Heritage. LNCS. HCII 2022. Cite Download
Pereira, F., S Cameirão, M., & Bermúdez I Badia, S. (2021). The impact of exergames on the functional balance of a teenager with cerebral palsy - a case report. Disability and Rehabilitation. Assistive Technology, 1–10. https://doi.org/10.1080/17483107.2021.1980623 Cite Download
Asif, M., & Cameirao, M. S. (2021, August 9). Road crossing behaviors of Pedestrians in two different Virtual Reality Environments. 13th International Conference on Disability, Virtual Reality & Associated Technologies (ICDVRAT 2021), Serpa, Portugal. Cite Download
Paulino, T., & Cameirão, M. S. (2021, August 9). Characterizing the Use of Interactive Technologies for Cognitive Rehabilitation in Portuguese Healthcare Institutions: Preliminary Results. 13th International Conference on Disability, Virtual Reality & Associated Technologies (ICDVRAT 2021), Serpa, Portugal. Cite Download
Câmara, J., Ferreira, R., Teixeira, L., Nóbrega, J., Romeira, C., Badia, S. B. i., & Faria, A. L. (2021). Efficacy of adaptive cognitive training through desktop virtual reality and paper-and-pencil in the treatment of mental and behavioral disorders. Virtual Reality. https://doi.org/10.1007/s10055-021-00559-6 Cite Download
Gonçalves, A., Muñoz, J., Cameirão, M. S., Gouveia, É. R., Sousa, H., & Bermúdez i Badia, S. (2021). The Benefits of Custom Exergames for Fitness, Balance, and Health-Related Quality of Life: A Randomized Controlled Trial with Community-Dwelling Older Adults. Games for Health Journal, 10(4), 245–253. https://doi.org/10.1089/g4h.2020.0092 Cite Download
Sánchez-Cuesta, F. J., Arroyo-Ferrer, A., González-Zamorano, Y., Vourvopoulos, A., Badia, S. B. i, Figuereido, P., Serrano, J. I., & Romero, J. P. (2021). Clinical Effects of Immersive Multimodal BCI-VR Training after Bilateral Neuromodulation with rTMS on Upper Limb Motor Recovery after Stroke. A Study Protocol for a Randomized Controlled Trial. Medicina, 57(8), 736. https://doi.org/10.3390/medicina57080736 Cite Download
Branco, D., Silva, P. A. G. da, Almeida, J., Menezes, P. T., Badia, S. B. i, & Pilacinski, A. (2021). Virtual Reality, a tool for safe testing of user experience in collaborative robotics. https://doi.org/10.14236/ewic/HCI2021-W2.4 Cite Download Download
Gonçalves, A., Montoya, M. F., Llorens, R., & Bermúdez i Badia, S. (2021). A virtual reality bus ride as an ecologically valid assessment of balance: a feasibility study. Virtual Reality. https://doi.org/10.1007/s10055-021-00521-6 Cite Download Download
Barradas, G. T., Juslin, P. N., & i Badia, S. B. (2021). Emotional Reactions to Music in Dementia Patients and Healthy Controls: Differential Responding Depends on the Mechanism. Music & Science, 4, 20592043211010150. https://doi.org/10.1177/20592043211010152 Cite Download
Hun Lee, M., Siewiorek, D. P., Smailagic, A., Bernardino, A., & Bermúdez i Badia, S. (2021). A Human-AI Collaborative Approach for Clinical Decision Making on Rehabilitation Assessment. CHI Conference on Human Factors in Computing Systems (CHI ’21), Yokohama. Cite Download
Goncalves, A., Borrego, A., Latorre, J., Llorens, R., & Bermudez, S. (2021). Evaluation of a Low-Cost Virtual Reality Surround-Screen Projection System. IEEE Transactions on Visualization and Computer Graphics, 1–1. https://doi.org/10.1109/TVCG.2021.3091485 Cite Download
Pereira, F., Badia, S. B. i, Jorge, C., & Cameirão, M. S. (2021). The use of game modes to promote engagement and social involvement in multi-user serious games: a within-person randomized trial with stroke survivors. Journal of NeuroEngineering and Rehabilitation, 18(1). https://doi.org/10.1186/s12984-021-00853-z Cite Download
Blanco-Mora, D., Aldridge, A., Jorge, C., Vourvopoulos, A., Figueiredo, P., & Bermúdez i Badia, S. (2021). Finding the Optimal Time Window for Increased Classification Accuracy during Motor Imagery: Proceedings of the 14th International Joint Conference on Biomedical Engineering Systems and Technologies, 144–151. https://doi.org/10.5220/0010316101440151 Cite Download
Ahmad, M., Sousa, H., Quintal, É., & Bermúdez i Badia, S. (2021). Efficacy of Augmented Reality-based Virtual Hiking in Cardiorespiratory Endurance: A Pilot Study: Proceedings of the 14th International Joint Conference on Biomedical Engineering Systems and Technologies, 575–582. https://doi.org/10.5220/0010312405750582 Cite Download
Accoto, F., Vourvopoulos, A., Gonçalves, A., Bucho, T., Caetano, G., Figueiredo, P., De Paolis, L., & Badia, S. B. i. (2021). The Effect of Neurofeedback Training in CAVE-VR for Enhancing Working Memory. In T. Dingler & E. Niforatos (Eds.), Technology-Augmented Perception and Cognition (pp. 11–45). Springer International Publishing. https://doi.org/10.1007/978-3-030-30457-7_2 Cite Download