Bioplux demo

The bioplux Demo package is a package to be used in Unity3D. This demo allows you to fully integrate your bioplux with unity3D as long as you use the Reh@panel protocol to send its information. There is already a tool (bioplux client) that sends the bioplux information using this protocol.

Developed by: Tatiana Vieira, Yuri Almeida

Importing the package

  1. Create a new project
  2. Import the package BiopluxDemo.unitypackage
    1. Assets -> Import package -> Custom Package

Requirements to use the package

  1. Plug in your bioplux to the PC (bluetooth pair)
  2. Make sure that it is sending information by UDP to port 1202 (To change this port see below).
    1. You can use the bioplux client to do this – Download Link here

Testing the scene

  1. Open the Scene
    1. Neurehab -> Demo Bioplux-> Scenes -> BiopluxDemo
  2. Make sure you fulfill all the requirements
  3. Press Play
The data is accessed through the BiopluxUnity.cs script. If you open this script, in the UpdateGuiValues function you will notice that the Bioplux prefab values are updated there.
private void UpdateGuiValues()
{
D0Value.text = Neurorehab.Scripts.Enums.Bioplux.d0.ToString().ToUpper() + ": " +
GenericDeviceData.GetFloat(Neurorehab.Scripts.Enums.Bioplux.d0.ToString());
...
}

Media