Bitalino Demo

Bitalino Unity3D Demo Package

The bitalino Demo package is a package to be used in Unity3D. This demo allows you to fully integrate your bitalino with unity3D as long as you use the Reh@panel protocol to send its information. There is already a tool (BITalino client) that sends the bitalino information using this protocol.

Developed by: Tatiana Vieira, Yuri Almeida

Importing the package

  1. Create a new project
  2. Import the package bitalinoDemo.unitypackage
    1. Assets -> Import package -> Custom Package

Requirements to use the package

  1. Plug in your bitalino to the PC (bluetooth pair)
  2. Make sure that it is sending information by UDP to port 1202 (To change this port see below).
    1. You can use the bitalino client to do this – Download Link

Testing the scene

  1. Open the Scene
    1. Neurehab -> Demo Bitalino-> Scenes -> BitalinoDemo
  2. Make sure you fulfill all the requirements
  3. Press Play
The data is accessed through the BitalinoUnity.cs script. If you open this script, in the UpdateGuiValues function you will notice that the bitalino prefab values are updated there.
private void UpdateGuiValues()
{
A0Value.text = Neurorehab.Scripts.Enums.Bitalino.a0.ToString().ToUpper() + ": " + 
GenericDeviceData.GetFloat(Neurorehab.Scripts.Enums.Bitalino.a0.ToString());
...
}

Media