The Biocybernetic Loop Engine is an integrated software tool designed for an easy creation of physiologically modulated videogames by means of wearable sensors. The BL Engine includes a signal acquisition panel, which facilitates the connectivity of multiple cardiac-related physiological sensors and the processing of the signals, a biocybernetic console to rapidly create and iterate adaptive rules using a visual scripting module, and a game connector tool that ties physiological modulations to game variables.

Supported Cardiac-Related Sensors

The software provides an acquisition panel which supports a variety of sensors for HR reading and extraction:

  • Biosignal Plux and CardioBAN supported via the UDP Client.
  • Bitalino DIY Kit (Native).
  • Android Smartwatch supported via PhysioVR App.
  • RealSense S300 Camera supported via Intel Drivers.

Developed by: John Muñoz